Tony White / Focal Press / 2009年05月26日
"How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principles of Animation"是一本由Tony White撰写的动画制作指南。这本书将带领读者深入了解传统动画制作的核心原则,让读者仿佛成为Tony White的私人动画学生。通过丰富的经验和教学,Tony White向读者传授了制作动画所需的关键技能和知识。无论你是初学者还是有一定基础的动画爱好者,这本书都将为你提供宝贵的指导和启发。学习本书的内容,你将能够掌握动画制作的精髓,从而创作出令人惊叹的动画作品。这本书是动画制作领域的瑰宝,对于追求动画制作艺术的人来说,绝对是一本不可或缺的参考书籍。
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Chapter Summaries
Chapter 1: Introduction to Animation
**Overview of Animation History**: Brief look at the evolution of animation from early silents to digital age.
**Defining Animation**: Discusses the various forms and styles of animation, including cel, stop-motion, and computer-generated imagery (CGI).
**The Purpose of Animation**: Exploration of the medium's capacity for storytelling, entertainment, education, and more.
Chapter 2: The Twelve Basic Principles of Animation
**Squash and Stretch**: Demonstrates how to convey weight and flexibility in character movement.
**Anticipation**: Explains the importance of setting up actions with previews or "anticipation" to make them more believable.
**Staging**: Focuses on composition and framing to effectively communicate a scene's action and emotion.
**Straight Ahead Action and Pose-to-Pose**: Describes two contrasting approaches to creating action in an animation.
**Follow Through and Overlapping Action**: Details how to create more realistic motion by having parts of a character continue to move after the main action has stopped.
**Slow In and Slow Out**: Discusses the use of timing to give actions a more natural flow.
**Arcs**: Emphasizes that most animate motions follow an arc-like path for greater realism.
**Secondary Action**: Describes the addition of smaller actions that support and enhance the main action.
**Timing**: Explores the relationship between frames and the passing of time in animation.
**Exaggeration**: Shows how distorting reality can enhance the visual impact and expressiveness of characters.
**Solid Drawing**: Stresses the importance of understanding three-dimensional forms and the principles of perspective.
**Appeal**: Discusses how to design characters and scenes that are visually appealing and engaging.
Chapter 3: Pre-Production: Scriptwriting and Storyboarding
**Writing for Animation**: Guidelines for creating scripts that work well within the animated format.
**Storyboarding**: The process of visualizing the story through a series of panels or sketches.
**Character Design**: Creation of memorable and expressive characters that fit the story.
**Location Scouting and Set Design**: Ideas for choosing or creating locations that complement the narrative.
Chapter 4: Production: The Art of Animation
**Sketching and Roughs**: Initial phases of bringing the storyboard to life through sketches.
**Clean-Up and Inking**: Refining the artwork and preparing it for coloring.
**Coloring**: The use of hues and shading to add depth and emotion to the animation.
**Background Painting**: Techniques for creating backgrounds that add atmosphere to the story.
Chapter 5: Post-Production: Editing and Sound Design
**Film Editing**: The process of cutting and assembling the animation to form a coherent story.
**Sound Effects and Music**: The role of audio in bringing an animated film to life.
**Voice Acting**: Tips for casting and directing voice actors to match characters with their dialogue.
Chapter 6: Marketing and Distribution
**Target Audience**: Identifying who will enjoy your animation and where to find them.
**Promotional Materials**: Creating trailers, posters, and other materials to attract attention.
**Distributing Your Film**: Options including festivals, streaming platforms, and self-distribution.
Detailed Breakdown
Chapter 1: Introduction to Animation
*Animation as Art*: Tony White emphasizes the creative and artistic nature of animation.
*Historical Context*: Briefly looks back at key milestones in animation history to understand its progression.
*Style Variations*: Discusses different animation techniques, genres, and styles.
Chapter 2: The Twelve Basic Principles of Animation
*Squash and Stretch*: This principle helps convey weight, while also adding elasticity to characters' movements.
*Anticipation*: Actions feel more natural when there is a buildup beforehand.
*Timing and Rhythm*: How long actions take and how they are spaced out affect the pacing of the animation.
*Design and Appeal*: Creating characters and settings that the audience wants to see more of.
Chapter 3: Pre-Production
*Scriptwriting*: Adapting ideas into a screenplay format that works for animation.
*Storyboarding*: Planning the visuals to tell the story.
*Character and Set*: Designing elements that enhance both the narrative and the visual aesthetic.
Chapter 4: Production
*Rough Work*: Starting with sketches to capture the essence of each scene.
*Refinement*: Gradually enhancing the drawings until they are ready for the next stages of production.
*Audio Synchronization*: Ensuring that lip movements match spoken dialogue.
Chapter 5: Post-Production
*Final Cuts*: Making decisions about which takes and shots to include in the final film.
*Soundscape*: Crafting a sound environment that complements and enhances the visuals.
*Voice Recordings*: Guiding voice actors to portray characters believably.
Chapter 6: Marketing and Distribution
*Audience Engagement*: Tailoring the marketing campaign to resonate with the intended audience.
*Promotional Tactics*: Creating compelling content that piques curiosity and enthusiasm.
*Distribution Channels*: Exploring various pathways to reach viewers around the world.