Tony White / Focal Press /2009年5月26日
"How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principles of Animation"是一本由Tony White撰写的动画制作指南。这本书将带领读者深入了解传统动画制作的核心原则,让读者仿佛成为Tony White的私人动画学生。通过丰富的经验和教学,Tony White向读者传授了制作动画所需的关键技能和知识。无论你是初学者还是有一定基础的动画爱好者,这本书都将为你提供宝贵的指导和启发。学习本书的内容,你将能够掌握动画制作的精髓,从而创作出令人惊叹的动画作品。这本书是动画制作领域的瑰宝,对于追求动画制作艺术的人来说,绝对是一本不可或缺的参考书籍。
How to Make Animated Films by Tony White: A Complete Masterclass on the Traditional Principles ofAnimation
Chapter Summaries
Chapter 1: Introduction to Animation
- Overview of Animation History: Brief look at the evolution of animation from early silents to digital age.
- Defining Animation: Discusses the various forms and styles of animation, including cel, stop-motion, and computer-generated imagery CGI.
- The Purpose of Animation: Exploration of the medium's capacity for storytelling, entertainment, education, and more.
Chapter 2: The Twelve Basic Principles of Animation
- Squash and Stretch: Demonstrates how to convey weight and flexibility in character movement.
- Anticipation: Explains the importance of setting up actions with previews or "anticipation" to make them more believable.
- Staging: Focuses on composition and framing to effectively communicate a scene's action and emotion.
- Straight Ahead Action and Pose-to-Pose: Describes two contrasting approaches to creating action in an animation.
- Follow Through and Overlapping Action: Details how to create more realistic motion by having parts of a character continue to move after the main action has stopped.
- Slow In and Slow Out: Discusses the use of timing to give actions a more natural flow.
- Arcs: Emphasizes that most animate motions follow an arc-like path for greater realism.
- Secondary Action: Describes the addition of smaller actions that support and enhance the main action.
- Timing: Explores the relationship between frames and the passing of time in animation.
- Exaggeration: Shows how distorting reality can enhance the visual impact and expressiveness of characters.
- Solid Drawing: Stresses the importance of understanding three-dimensional forms and the principles of perspective.
- Appeal: Discusses how to design characters and scenes that are visually appealing and engaging.
Chapter 3: Pre-Production: Scriptwriting and Storyboarding
- Writing for Animation: Guidelines for creating scripts that work well within the animated format.
- Storyboarding: The process of visualizing the story through a series of panels or sketches.
- Character Design: Creation of memorable and expressive characters that fit the story.
- Location Scouting and Set Design: Ideas for choosing or creating locations that complement the narrative.
Chapter 4: Production: The Art of Animation
- Sketching and Roughs: Initial phases of bringing the storyboard to life through sketches.
- Clean-Up and Inking: Refining the artwork and preparing it for coloring.
- Coloring: The use of hues and shading to add depth and emotion to the animation.
- Background Painting: Techniques for creating backgrounds that add atmosphere to the story.
Chapter 5: Post-Production: Editing and Sound Design
- Film Editing: The process of cutting and assembling the animation to form a coherent story.
- Sound Effects and Music: The role of audio in bringing an animated film to life.
- Voice Acting: Tips for casting and directing voice actors to match characters with their dialogue.
Chapter 6: Marketing and Distribution
- Target Audience: Identifying who will enjoy your animation and where to find them.
- Promotional Materials: Creating trailers, posters, and other materials to attract attention.
- Distributing Your Film: Options including festivals, streaming platforms, and self-distribution.
Detailed Breakdown
Chapter 1: Introduction to Animation
Key Points
- Animation as Art: Tony White emphasizes the creative and artistic nature of animation.
- Historical Context: Briefly looks back at key milestones in animation history to understand its progression.
- Style Variations: Discusses different animation techniques, genres, and styles.
Chapter 2: The Twelve Basic Principles of Animation
Key Points
- Squash and Stretch: This principle helps convey weight, while also adding elasticity to characters' movements.
- Anticipation: Actions feel more natural when there is a buildup beforehand.
- Timing and Rhythm: How long actions take and how they are spaced out affect the pacing of the animation.
- Design and Appeal: Creating characters and settings that the audience wants to see more of.
Chapter 3: Pre-Production
Key Points
- Scriptwriting: Adapting ideas into a screenplay format that works for animation.
- Storyboarding: Planning the visuals to tell the story.
- Character and Set: Designing elements that enhance both the narrative and the visual aesthetic.
Chapter 4: Production
Key Points
- Rough Work: Starting with sketches to capture the essence of each scene.
- Refinement: Gradually enhancing the drawings until they are ready for the next stages of production.
- Audio Synchronization: Ensuring that lip movements match spoken dialogue.
Chapter 5: Post-Production
Key Points
- Final Cuts: Making decisions about which takes and shots to include in the final film.
- Soundscape: Crafting a sound environment that complements and enhances the visuals.
- Voice Recordings: Guiding voice actors to portray characters believably.
Chapter 6: Marketing and Distribution
Key Points
- Audience Engagement: Tailoring the marketing campaign to resonate with the intended audience.
- Promotional Tactics: Creating compelling content that piques curiosity and enthusiasm.
- Distribution Channels: Exploring various pathways to reach viewers around the world.
标题:Tony White——动画界的传奇导师与他的动画制作宝典 在动画电影领域,Tony White无疑是一位杰出的导师和实践者。
< 他的著作《How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principles of Animation》为无数动画爱好者和专业人士提供了宝贵的指导。今天,我们就来一起了解这位动画大师的生平和成就。
个人基本信息: Tony White,英国著名动画导演、动画教育家,生于1935年。
< 他的一生都致力于动画制作和教育事业,为动画行业培养了大量优秀人才。教育与职业背景: Tony White毕业于英国皇家艺术学院,学习绘画和设计。
< 在完成学业后,他加入了著名的哈勒姆动画工作室,开始了动画制作生涯。他曾与多位著名动画师合作,参与制作了许多经典动画作品。
写作生涯: Tony White不仅在动画制作领域取得了辉煌成就,还在动画教育和写作方面有着丰富的经验。
< 他的著作《How to Make Animated Films》被誉为动画制作领域的圣经,深受读者喜爱。此外,他还撰写了多部关于动画技巧和理论的书籍,为动画行业的发展做出了巨大贡献。
作品风格和主题: Tony White的动画作品以其精湛的技艺和独特的艺术风格而著称。
< 他的作品主题丰富多样,既有幽默诙谐的短片,也有寓意深刻的长篇动画。他的动画作品往往具有强烈的视觉冲击力和深刻的内涵,令人回味无穷。
个人生活: 虽然Tony White在动画界享有盛誉,但他的个人生活却非常低调。
< 他热爱家庭,与妻子和孩子共度美好时光。此外,他还热衷于旅行和摄影,这些爱好也为他的作品带来了丰富的灵感。
社会影响: Tony White的动画作品和教育理念对社会产生了深远的影响。
< 许多著名动画师都曾表示受到他的作品和教学的启发。权威媒体如《纽约时报》评价他的著作为“动画制作领域的经典之作”,而英国电影学院则授予他终身成就奖,以表彰他在动画领域的杰出贡献。
最新动态: 虽然Tony White已离世多年,但他的动画制作理念和作品依然影响着新一代动画师。
< 如今,他的著作《How to Make Animated Films》已成为动画专业学生的必读教材,继续传承着他的动画精神。总结: Tony White是一位在动画制作和教育领域具有重要影响力的大师。
< 他的著作《How to Make Animated Films》为动画爱好者和专业人士提供了宝贵的指导,将继续激励着未来的动画创作者。作者: 王奇生
《党员、党权与党争:1924—1949年中国国民党的组织形态》一书由王奇生著,深入探讨了国民党在其执政时期的组织形态和党内权力斗争。书中指出,国民党政权是中国首个党治政权,其建立标志着中国政治形态的重要转变。然而,国民党在党内管理和党权分配方面存在严重问题,党争激烈,这对其执政效果产生了深远影响。王奇生通过对历史档案的深入研究,揭示了国民党内部复杂的派系斗争和党员关系,以及其在维护党权和控制党组织方面的尝试与困境。该书为我们理解国民党历史、中国政治变迁以及党治政权的挑战提供了重要视角。整体来看,此书是研究中国现代政治史和国民党历史的必读之作。
作者: 曹新刚
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《礼物》是一本由法国人类学家马塞尔·莫斯所著的书籍,探讨了古式社会中交换的形式与理由,其中重点分析了“礼物”这一现象。莫斯是现代人类学理论的重要奠基者之一,被誉为“20世纪法国民族学之父”,他的研究对于人类学界产生了深远的影响。在本书中,莫斯通过对礼物的研究,揭示了交换在社会生活中的重要作用。他认为,礼物交换不仅仅是一种经济行为,更是一种社会行为,它能够建立并维系人际关系,加强社会凝聚力。同时,莫斯还指出了礼物交换中的一些重要原则和规则,如何选择礼物、如何赠送礼物等等,这些原则和规则在不同的社会中有着不同的体现。总的来说,《礼物》是一本深入探讨礼物交换现象的书籍,它不仅仅对于人类学研究有着重要的价值,同时也能够帮助我们更好地理解社会生活中的交换行为。
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